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Golem

Real time, game ready Golem model.
Created based on the fantastic concept art by : Nick Bray
https://www.artstation.com/artwork/X1zgqR

This is the first project I made after learning Blender.
At first it was a challenge to prove to myself that I had learned the software and then I decided to make a full render.

Detailed using Zbrush.
Textured using Substance Painter.
Rendered using Marmoset Toolbag.

Ground foliage and textures are from Quixel.

I had fun with lighting this guy up differently and going crazy with a sci-fi neon look.

I had fun with lighting this guy up differently and going crazy with a sci-fi neon look.

Material Values

Material Values

Progress

Progress

The setup for render. I used fog and floating ember planes to add depth to the image.

The setup for render. I used fog and floating ember planes to add depth to the image.

Clay Render

Clay Render